Game answersFAQ
World file 02 / Sound-first law / graveyard alarm

Mongril & The DogGones

Mongril, Ferret, Scrotum and Bastard are Shrift's dogs and the graveyard's living alarm. They moonlight as the rock band the DogGones, who provide the soundtrack for Carny Island. They are not introduced as a melee threat; they listen, judge and tell the rest of the island where you are.

Brett Clements' authored Carny Island artwork: bigwhan.
In the world

The DogGones provide the original soundtrack for Carny Island. Sound is not feedback added after the action. Sound is the consequence of the action.

In play

Their escalation is audible and learnable: head-cock, growl, bark, howl, attack. Silence protects the player. Noise feeds shared pack distress and can eventually summon Shrift.

01 / First function

The Dogs begin as listeners and an alarm network, not as ordinary melee enemies.

02 / Escalation

Head-cock, growl, bark, howl, attack: an audible chain the player can learn.

03 / Shared pressure

Noise feeds pack distress and can push the cemetery toward Shrift's attention.

04 / Mongril

Mongril is one of Shrift's dogs and one of the DogGones. He is a Bagwan—a Holy Man—trapped in a fur suit.

The institutions of Carny Island
01Uncle Shrift02Mongril & The DogGones03POX News04The Chapel05The Morgue06Muma Maria's Pizzeria07Gweedo's08Necronomics09The Law of the Jungle10The JuJu Index
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